Archive for February, 2009

Its only just begun…

February 26th, 2009 | Category: Uncategorized

Well today is a bitter sweet day. Fallout has been knocked out of the Meadowlands Ladder by Deadicated 09 in the 3rd round of Loser Bracket. Since we have lost I don’t really feel like writing and indepth recap of all the games. Instead, i’m looking forward to meadowlands. Now that we have a somewhat decent seed going into the first event Fallout is now going to focus on getting in as much LAN practice as we can. We will be lanning against what I hear to be a very good team from east Texas which should help us out in fine tuning some of our gametypes.

Overall our play has gotten better over the course of the ladder, and its only going to get better. We’re moving on, because its only just begun…

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Playoff match vs. Entropy

February 24th, 2009 | Category: Meadowlands Ladder

Let me start this blog by first saying that I am proud to be apart of Team Fallout. We played with alot of intensity and were really getting into the series tonight. Like I said yesturday, we wanted revenge on Entropy. Tonight, we got just that :-) . If it sounds like I don’t like Entropy, let it be known that I do not. To me they are like our rivals and I enjoy beating them.

Onslaught CTF (Entropy 3 – Fallout 3)/ Overtime (Entropy 5 – Fallout 2)

Another game on onslaught. We will one day figure out how to play this map. We keep getting better everytime we play it but tonight things just didn’t seem to go our way. We knew going into this game that Entropy likes to rush and they did just that. It got to the point where i was like wtf? They would literally not shoot our guys up top, go straight into our base, pull the flag and run it when we were all still alive. For some reason, it was working out for them. We just couldn’t finish any kills (thanx XBL). They got up 3-0 on us for this very reason. This is when we started to talk alot more. I kept telling jacob, chase, and charles to talk and all of a sudden we started to get map control. The rest of the game was fast paced. We got our first flag cap with about 5 minutes of so left to play. We quickly got another cap shortly after. The last minute I can’t really remember. All I remember is chase coming up clutch and stoping a flag cap towards the end which sprung us a counter cap to tie the game and force overtime. AMAZING! I owe you some Five guys buddy!

So the game went into overtime and Entropy basically rushed two guys bottom middle, grabbed the flag and capt it right at the beginng. This is something you see newbs do, but yet again they got away with it. Since it was obvious Entropy didn’t know the rules, they continued to play but my mind was else where. I was ready to play the next match, but they kept playing and got 4 more caps. Whatever…

Pit TS (Fallout 50- Entropy 37)

So at this point we had pretty much figured out how Entropy was going to play the series. They where going to rush, play stupid, and hopefully things would work out their way. Well on onslaught that play style seems to work since its such a small map, however Pit Slayer just so happens to be one of our strongest gametypes. That being said, we pretty much got off to a great start. We where spawn trapping very well and where keeping pressure on them at the side of the map. Eventually they started to come back and get within three kills with the score being 40-37 in our favor. However, we did probably the most amazing thing I’ve ever seen. The next minute or se we going on a 10-0 kill run and pull of what turned out to be a very successful rush. Chase, aka KroNEN, went huge this game. 18 kills with only 9 deaths while blaining kids. Charles (c NiNE) had 11 assist which helped our team put pressure on them and Jacob (FuZioN) had a very solid performance with 11 kills and 8 deaths. Thanks Entropy for rushing :-)

Guardian Ball (Fallout 194 – Entropy 171)

So the series is tied 1-1. We all felt very confident going into gaurdian ball if we could just keep the pressure on them and hold them to just little amounts of ball time while trying to setup as quickly as possible for when we had the ball. If there’s one thing we learned last week vs. PoP Bottles is that every little bit of ball time counts.  I was pretty much objective whore this game, I picked up the ball when I could and helped out when my team mates needed help. This was a very fast paced game. So fast that I can’t even put it into words. The game was back and fourth. The difference was us picking up chunks of ball time and in the end it came down to the last 4 minutes. Feel free to download the gameplay on my fileshare at http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=FEARIST to watch the last 4 minutes. In the end we held them off and picked up more ball time to seal the deal. What a great and close game.

Narrows CTF (Fallout 3 – Entropy 1)

The series is now 2-1 in our favor. The fourth game is Narrows CTF, how could we loose? We had the momentum, and had our best gametype next. So great that we limit kids to one kill (http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=991538695&player=FEARIST) check out Sick Two. WHAT A JOKE! Anyways,  we had so much confidence going into this game. We where all saying we had this game in the bag, and saying that we where going to finish the series now. The game starts off with us getting 4 dead and getting the first cap within the first minute. Then 2 minutes later we keep the pressure on them and got a second cap. This is when Entropy started to get desperate and got a cap. Then they started to really pour it on with there mancannon rushes, HA! We quickly adjusted to how they where playing. FuZioN went absolutely huge with the sniper towards the end and single handly took back top middle and triggered the 3rd and final cap.  Fallout wins the series 3-1

When looking at the films I could really tell that our hardwork was starting to payoff and we’re playing more as a team rather than a group of individuals. Thank you Entropy for playing, hope to see you at meadowlands and beat you on lan and send you home :-)

 

-Fearist

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Practice, Practice, Practice.

February 23rd, 2009 | Category: Uncategorized

Hello all! Fearist here letting everyone know what’s going on with the team. We’ve been really focusing on our weaker game types these past two days and trying to fine tune them for our playoff match tomorrow. We are getting better day-by-day and are scrimming some very good teams.

Playoff Match vs. Entropy

Tomorrow we will play Entropy I believe. For those of you who don’t know, Entropy was the team we lost to in San Diego who knocked us into the losers bracket early and ultimately knocked us out again later on in the losers bracket only a few rounds before making pro bracket. So needless to say, we are looking forward to this match with vengence and are looking for a little pay back. It should be a very intense and close series.

Assembly Game play

MLGpro has released some MLG style game play of the new map Assembly. I must say I am very impressed with how the map is layed out and plays. With the lack of good maps in the current rotation I would hope MLG would pick up this new, fast paced, map for competitive play. Feel free to check the game plays out at MLGpro.com

That’s all for now, keeping it short and sweet. I’ll post tomorrow about how the games go. Later…

-Fearist 

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First Blog

February 21st, 2009 | Category: Meadowlands Ladder

Hello everyone, this is Fearist from Team Fallout. I want to first give a big shout out to Ryne, our coach, for making such a sick website. He even added a little spot for me to blog and keep you guys updated with how things are going. Also, don’t forget to check the live stream and watch c NiNE  blain kids and then die shortly after :-)

——

Just to update everyone about the Meadowlands ladder Match we played today…..

We played PoP Bottles which consists of cCensored, Diistrakt, JWeezY aYo, and W1ck3dEstSnyper. It went all the way to 5 games. Xbox live played a big part of the series.

Game 1 Onslaught CTF (Fallout 5 – PoP Bottles 1)

Going into this match I was a bit unsure about how we would do. Onslaught seems to be a map we struggle on and I knew we had to win this game to win the whole series, so alot was riding on this first game. PoP Bottles got out to an early 1-0 lead which really set the tone for the match. However, we where able to break their spawn trap and regain map control and score 2 caps in less than 30 seconds! That’s when I knew we where going to win it. Everything just came together and we were all on the same page. Fallout wins 5-1.

Game 2 Construct TS (PoP Bottles 12 – Fallout 14)

AHHHHH! This was frustrating. The rules state that if your team mate lags out of a Slayer match after the 1 minutes mark that the match must be forfeited. Sure enough Chase(Kronen) lags out and we are forced to forfeit. So at this point the series is now tied 1-1 in a best of five.

Game 3 Guardian Oddball (PoP Bottles 201- Fallout 167)

Guardian Oddball has to be one of our weakest gametypes by far. It seems like we either win by alot or just get absolutely man handeld. So going into this game we had to come out on fire and really sticking to our plan and working together. The game was close throughout but I have to give it to PoP Bottles, they came up clutch and won this match. Games like these prove that its really the little things that make the difference. In the end it worked out in PoP Bottles favor. PoP Bottles leads the series 2-1.

Game 4 Pit CTF (Fallout 3 – PoP Bottles 1)

Being behind in the series didn’t really scare me that much. I knew that with Pit CTF we could tie the series, since its one of our better gametypes, and with Narrows Slayer being the last match we would win the series. This went all the way to the 14th minute mark so I’ll just sum it up. We pretty much made the best use of our slays. It seemed like we fought alot from our base towards the end, but yet we were able to get 2-3 down, push to their side, pick up the power weapons, spawn trap, and then run back with the flag. It was like clock work really. Series tied 2-2

Game 5  Narrows TS (Fallout 50- PoP Bottles 45)

Good ‘ole Narrows. I love this gametype. With Kronen blaining kids, c NiNE flanking, and Fuzion helping me top mid locking down the map, this map really does become so much fun! At one point we where up by 11 and just like that PoP Bottles started coming back and  tied the match 34-34. It really started getting pretty dirty towards the end, with each team going kill for kill. However, we do a great job of doing just that. Going kill for kill in a Narrows Slayer match ,with the other team  just sitting in your own lobby killing you off spawn and yet your team is able to get kills  is just amazing. Eventually we pushed them away, took back top middle and got rockets and it was all done. Game – Set – Match. Fallout wins the series 3-2.

PoP Bottles is a great team. I hope we get to scrim them more often before meadows.

That is all for now. Tune in next week where I give c NiNE lessons on how not to check a girls myspace during a game :-)

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